
You will not have to contend with earth-shattering disasters or warring factions here. The draw of Cities Skylines, compared to similar games in the genre, is the sheer scope and scale of what this game offers. Even so, it was a big deal back in its time and was one of the best city-building games back then before SimCity and Cities: Skylines improved on the 3D city-builder formula. Sadly this online service was closed several months later and Cities XL became just a single-player game instead of an MMO based around city-building. Each city belongs to a player and each player can even trade with others, basically running a simulated world. Cities XL also allowed players to interact with one another in a persistent planet. On the surface, it appeared to be a simple city-building game but it had an online multiplayer component which was interesting, to say the least. 18Ĭities XL deserves a spot on this list alone for how ambitious it was back in the time it was released. We've taken another look at this list and added a few more of our favorites. Whether you're after grand megacities or neat village management, there's definitely something for you. Updated Decemby Ryan Bamsey: The city builder genre is an ever-changing, ever-developing one with a bevy of titles to choose from. Why brave the real streets when you can just build your own to go anywhere your heart desires? We've constructed our very own list of the Best City Building Games of All Time so that you can find the ideal way to create a world of your very own. Luckily, game designers feel your pain and for years they have provided us with an outlet to play God and construct our very own utopias.


If only there was a way to design the perfect city to end all your urban woes. It's noisy, crowded, and commutes can be frustrating. This text is based on this Wikipedia article.City life isn't always a walk in the park (unless you're actually walking through a park, that is).
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Never released, it is reportedly the only one in existence. The July 2005 issue of Nintendo Power stated that a development cartridge of SimCity for the NES was found at Nintendo headquarters. Defintiely not to be missed." - PC Review Issue 7 (1992) Collector's corner:Ī terrain editor and architecture disks were available with tileset graphics for settings of Ancient Asia, Medieval, Wild West, Future Europe, Future USA and a Moon Colony. "Another game to have spawned a thousand clones, Maxis' mix of town planning, crisis management and downright megalomania has achieved the impossible - to make urban politics fun! Build up your town from a green field site, populate it with people, give them a transport network and services, and then try to maintain law and order as they take on a life of their own. (Yup Ed.) Whatever the reasons, Sim City will stay in your disk drive for a very, very long time." - Zero Magazine (1990) Perhaps it's because uoy're given the chance to "prove" you've got what it takes to run peoples' lives in a efficient manner. "It's difficult to explain why Sim City in so appealing. Still, it's a fun challenge, and a great milestone to the genre." - Just Games Retro review Yes, there's room for obvious improvement, the limited interface holds you back, and much like with Theme Park you're building to maximize the efficiency of a model, not free-building the town as you please. "As a stand-alone title, the first SimCity is an impressive execution of a very smart concept.
